The male host set a double standard and ended badly. How did the Squid Game become a global explosion?

Wen Observer Network Ruan Jiaqi

The Korean drama "Squid Game" produced by Netflix can be said to be the existence of "popular spicy chicken" in the current global film and television dramas. A group of desperate adults have attracted countless attention through the novel setting of children’s games to decide life and death, becoming Netflix’s first drama with a viewing volume of over 100 million, which has boosted Netflix’s market value in one fell swoop.

However, the male host in the play set a double standard, won the whole game, the collapse of the plot in the middle and late period and the controversy over the alleged plagiarism made the play hard to be called a "god-sealing" work, and the Douban score dropped from 8.7 points at the beginning of the show to 7.6 points.

The topic setting and plot design of "Squid Game" did not surpass the classic theme of "The Great Escape", but the advantage was that the gameplay was simple, there was no cultural barrier, and it was easy for audiences from all over the world to understand. Scenes of bloody violence that stimulate the senses can stimulate the preferences of certain audiences, and directly hit the survival struggle of the bottom people. Today, with the growing gap between the rich and the poor and the pressure of survival, it even resonates with audiences in different regions.

Behind the phenomenal explosion of "Squid Game", it is even more inseparable from Netflix’s globalization strategy, and its marketing all over the sky has also made it "bite back".

Adult issues are reduced to children’s games, eye-catching and absurd index MAX

Judging from the cast, the lineup of "Squid Game" is luxurious, and there are many big coffees:

The director at the helm is Huang Donghe, who is good at social reality. Squid Game is his first TV play.

Huang Donghe: You may not know who he is, but you must have heard of his masterpiece "Melting Pot" (2011). This film is adapted from the sexual violence that really happened in a school for the deaf in Gwangju, which created 5.7 million movie-watching achievements, and then promoted the resumption of investigation of related cases and the improvement of Korean laws.

Huang Donghe/The Furnace poster

Li Zhengzai, the leading actor, is a Korean veteran male god. He has been in the front line for more than 30 years and holds the Qinglong Award winner.

Male No.2 Park Hae soo was a late bloomer, and by the tenth year of his acting career (2017), he became a rising star of the "Uncle World" acting school with his wonderful performance in "Smart Prison Life".

Li Zhengzai, Park Hae soo

Even the guest actors in the play are not ordinary people;

Gong Yoo "Agassi" in the Korean drama "Ghosts" has become a "suit thug" who has been crazy about 400 people’s ear posts here;

Lee Byunghun, the "light of Korea" and "the most expensive actor in Korean dramas" in Hollywood, also plays a mysterious man full of stories.

The cast of Cass composed of these actors alone is eye-catching, not to mention that the content of the series is still the theme of "The Great Escape" that has been hot all the time:

The story takes place on an isolated and nameless island. 456 people who have fallen into desperate situations due to personal reasons such as crime and gambling receive mysterious invitations from unknown organizations and are taken to the island to participate in survival games. In the end, the only winner will get a prize of 45.6 billion won (about 39 million US dollars), while the losers will die in this unknown place.

In fact, the theme of the story is not novel, but different from the usual secret room survival, which is either brain-burning or brutal, the survival challenge of Squid Game is based on six traditional children’s games: 123 Woodenhead, Tantang, tug-of-war, playing marbles, walking on the glass bridge and squid game.

The "sugar challenge" refers to the complete deduction of the pattern in the sugar cake.

Playing this game when I was young, losing is nothing more than being eliminated and playing another game, but "out" here means "physical dog belt".

The game room is packaged as a children’s style of "blue sky and white clouds" and "sliding slide seesaw". However, the warm and lovely atmosphere is greeted by bloody pieces and corpses everywhere, and innocent children’s games determine a person’s life and death.

It is a big shock for the audience to reduce the adult issue to the situation of children’s games, which is very contrasting.

The first game "One Two Three Woodenhead" scared people to death:

The newly arrived players still don’t know what happened, and they ran forward with a smirk. I didn’t expect it to be serious-the giant doll that gave people the "horror valley effect" turned around instantly, and the player who was still shaking casually was killed in the next second;

I never thought that playing a game would kill me, and the crowd was in chaos. The out-of-control players cried and ran back to quit the game, but they were already in the game, so they could leave if they wanted, and all those who violated the rules of the "Woodenhead" game were shot;

Seeing that there is no way out, the rest of the players can only fight back their fears, hold down their trembling bodies and continue to move forward.

In the first round of the game, only half of the players survived with the magical nursery rhyme of the giant doll "Harmless to People and Animals".

Only then can I understand the price of the so-called "game". The surviving players quit. They just want to win some money, but they don’t really want to put their lives in it, crying and begging for mercy to quit.

The person in charge of the mysterious organizer didn’t stop him, but he did an intriguing thing first: he directly released the bonus for the end of the game, and the transparent "little golden pig" that fell from the sky was poured with half a belly of money, "one person died with a bonus of 100 million won".

The commotion in the crowd gradually quieted down, and everyone looked up at the piles of money in the air, and their eyes gradually became infected with a layer of madness.

According to the regulations, if someone votes to stop the game, more than half of them can quit collectively. However, as expected, affected by the bonus, many people temporarily turned against the water, which led to almost a draw in the number of votes. Finally, they chose to quit by a narrow margin, and everyone was thrown back to the street.

But it didn’t take long for most of the players who left to return to the game, because they found that compared with the reality of this "hell", the "repair field" in the game still had a chance.

Once in the game, there will be no turning back. Since then, bloody violence has spread all the way, and suspense has been thrown out one after another.

The male host set up a "holy father", and in the second half of the story, the vulgar bugs piled up and the ending was rotten.

However, with the appearance of the usual "curse of the first three episodes" produced by Netflix, that is, the first three episodes are fast-paced and intensive, the follow-up story of "Squid Game" began to fall into the stereotype, and the word-of-mouth collapsed and was approved as "unfinished".

It’s like drinking a bottle of coke, drinking it out of breath, chewing a piece of gum, chewing it, chewing it, it’s boring.

Up to now, the most controversial thing is the double-label "Holy Father" design of the hero "Cheng Qixun".

Qi Xun is a middle-aged divorced and unemployed "gambling dog", who is 47 years old. He doesn’t wash dishes after dinner and puts them in the pool until his old mother comes home from her busy work. For the sake of conscience, he casually confessed that the old mother should not be so busy: although I don’t support the elderly, I feel sorry for her!

The old mother gave him money to celebrate her granddaughter’s birthday. As a result, Qi Xun turned to steal her mother’s bank card to bet on horses.

Even before, Qi Xun cancelled his mother’s medical insurance for gambling money, and gambled away the deposit, which made his mother look down on the disease, and it was also the chief culprit that eventually led her to die at home and no one knew.

Until the old mother’s foot was rotten due to complications of diabetes, which was so serious that she was about to be amputated, Qi Xun had the cheek to go to his ex-wife to borrow money. The ex-wife’s current husband gave money and asked Qi Xun not to appear in his house again. This sentence poked blx, who was sensitive to Qi Xun’s inferiority complex. He knocked the other side to the ground and threw the money back. "Is it great to have money?"

Compared with his own dignity, what is the big deal about his mother’s body that needs hospitalization?

Such a selfish ghost who has no responsibility for his loved ones has become an honest and wonderful person in the game, taking good care of everyone in the small group, especially caring for the elderly, and leading everyone to unite through the crisis at times of collective riots such as night fights.

In the play, Cheng Qixun takes special care of a mysterious old man.

Did Qi Xun show his great humanity in the game? That’s not true, just because the knife is not on his neck, and his kindness depends on whether his own interests are damaged.

When the gun was pointed at Qi Xun’s head, he immediately showed his true colors. In order to win the game and live, he did not hesitate to cheat the old man who had the best relationship with him. It is clear that he will do whatever it takes to survive, but the next second he is standing on the moral high ground, blaming the second man for killing other players is cold-blooded and heartless.

Everyone who survived the Great Escape didn’t step on other people’s bodies, and now they are pretending to be "moral emperors" and saying that they can’t kill innocent people indiscriminately.

At the end of the day, there were only Qi Xun, the second man and the female host, and Qi Xun formed an alliance with the seriously injured female host, saying that he would get rid of the second man before ending the game, and the two left.

However, if Qi Xun really just wants to end the game, he can vote. Even if Man Er doesn’t agree, he and the women’s alliance can reach more than half of the votes of 2:1, but he didn’t do that and wanted to kill Man Er.

We agreed not to "kill innocent people"? What’s the trouble?

However, such a person with a "flexible" moral bottom line, at the end of the play, carried the banner of "people are good" camp, and it was really unconvincing to go to war with the big boss who believed that "human nature is evil" and manipulated and played with human nature behind the scenes.

The most unbearable thing is that in a big escape game, Qi Xun wants wisdom and no wisdom, and he wants force value and no force value. It can be called the "five dregs of war" that both businesses are abolished, and he even won all the way with the "protagonist aura":

In Woodenhead’s game, Qi Xun, who has been scared silly, can hide behind someone taller than himself by the second male teacher. When his ankle fell to be locked by a machine gun, it was the Pakistani brother who took the risk of being dragged down and grabbed him;

Playing marbles, the old man deliberately pretended to be dementia and let Qi Xun take the last marble and walk him into the next game;

Taking the glass bridge, Qi Xun was so lucky that he was replaced by the first one, so he didn’t have to open the way.

The big escape killed others, and this wave is true.

In addition, with the development of the plot, there are many bugs in the film. As a work that exposes reality and humanity, it should be rigorous, but there are many details in the play that are difficult to explain with common sense.

For example, a policeman who sneaked into the island pretended to be a staff member of the organization, but in such an environment where the alert and rank were quite strict, he was closely monitored, and private communication was almost forbidden. How did he figure out the work content of the person he pretended to be without a teacher, and he did not give away the clues in the almost militarized control?

The police also stole a mobile phone to record video as evidence, and it was impossible to charge it all the time. The mobile phone was firm for nearly a week and there was still electricity to use.

In the play, a player helped the staff secretly do the black business of selling organs in exchange for the game information of the next day. As a result, one day, a small note with information was stuffed into a boiled egg …

Not to mention, since the beginning of the drama series, questions about plagiarism and stalk melting have never stopped. Some netizens have counted that at least seven works in four countries have elements and bridges in the drama.

"Symbolized" dress is similar to "House of Money" VS "Squid Game"

The split mirror is similar to "Listen to the God" VS "Squid Game"

There are "Skybridge" bridges, "Gambling Revelation" VS "Squid Game"

The drama exploded, the platform made a profit, and all the staff were promoted to coffee, and the same paragraph sold crazy.

Although I think that Squid Game is not an annual drama, it is probably a 7-point qualified "brainless drama" suitable for killing time, but I have to admit that this drama is really hot.

How popular is Squid Game? An intuitive data is that since it was launched on September 17, the number of global viewers (households) in less than four weeks has reached 111 million, exceeding the previous record of 63 million viewers in Bridgetown’s four-week broadcast.

It not only won Top1, the hot list of more than 190 countries and regions covered by Netflix, with 100% freshness of rotten tomatoes, but also became the first series of Netflix with a viewing volume of over 100 million, which was a veritable phenomenon explosion.

With the global fire of this drama, Netflix’s market value has soared by about $19.2 billion (123.7 billion yuan) since its launch, and recently hit a record high of $646.84 per share in the past 20 years, with a market value growth of over $10 billion.

Although the content of just 9 episodes has already ended, the follow-up effect of Squid Game is still fermenting.

Since 95% of the audience are overseas audiences outside Korea, according to Reuters, the series also set off a wave of learning Korean in many countries in Europe and America. According to the data of a language learning APP, the number of related users in the UK has increased by 76%, and that in the US has increased by 40%.

The local Korean stars in the play have also been able to go out of Korea and gain international fame, and the main creative actors have the opportunity to appear in the American talk show "Jimmy Show". After the promotion of all employees, advertisements and endorsements poured in, and even a few little-known bit part got the resources of the leading role in the first-line drama series.

In particular, the Korean actress Zheng Haoyan, who plays the Korean woman "Jiang Xiao" in the play, has a shocking speed of becoming popular. Originally a model, after this transformation, she became a world-class top-notch, and the number of Instagram fans soared from 400,000 to 16.18 million, surpassing Song Hye Kyo to become the most popular Korean actress on Instagram.

LV, a first-line luxury brand, immediately threw an olive branch, and directly declared it as the global ambassador of the brand, endorsing three lines of fashion, jewelry and watches.

The booming business opportunities brought by the popularity of "Squid Game" are beyond everyone’s expectation.

In convenience stores in South Korea, the sales of white sugar, the main material of the drama, increased by 45% within two weeks of the launch of the drama, and the sales of finished products increased by three times. The sugar maker who provided 700 pieces of linden candy props for the play in Korea now sells more than 500 pieces of linden candy every day and hasn’t come home for a week in a row.

Auction, a Korean e-commerce platform, said that less than a week after the series was launched, even the sales of marbles toys increased by 860% over the same period of last month. According to the data of Lotte Mart Supermarket, the sales of squid increased by 49%, and the dry instant noodles of the same paragraph in the play were also sought after.

In addition to the storm of goods in the Asia-Pacific region, these surrounding areas are also selling like hot cakes on American shopping websites, and some products have entered the top 100 of the best-selling list of Amazon categories in the United States. CBS News pointed out that the green sportswear and red soldier clothes in the play are expected to become one of the most popular Halloween costumes in the United States this year.

On eBay, the sales of the same sportswear soared by 188%; According to the data of Sole Supplier’s sneaker store, the sales volume of white canvas shoes, the same model of VANS, an American sports brand, increased by 78 times.

So ordinary, why is it hot?

By the close of the show, the drama had no "prosperous time" at the time of its opening, and the score of Douban dropped from 8.7 points to 7.6 points. There were many evaluations of "opening higher and walking lower", but the slight lack of artistic value did not affect the global popularity of Squid Game.

If it is only because of the popular theme of large-scale+"infinite flow survival game", it seems that it can’t explain the global success of this drama. After all, the theme of "The Great Escape" has long been in the forefront, and the topic setting and plot design of "Squid Game" have not surpassed the classics. The same type of "fraud game", "Gambling Silent Record" and "Alice in the Dying Country" have a better reputation, but they can’t achieve this level of commercial success.

First of all, it is certain that it is well-made. From the content, the core of the Japanese "infinite flow" is a battle of wits, and the first step of "Squid Game" is to choose six kinds of children’s games with easy-to-understand rules as elimination levels to directly attack human nature and stimulate the bloody and violent scenes of the senses, which is easy to understand and reconstructs the rules of the game of childhood memories.

For the audience, no matter whether you have played this game or not, there is no rule to understand or even imitate the threshold, and it can arouse some audience’s nostalgia. Especially for western audiences, there are almost no cultural barriers, which enables the drama to harvest the global audience to the maximum extent.

These contents are rich in network meme, which are convenient for re-creation, conform to the characteristics of viral communication of social platforms today, and can spread like a duck to water in the short video era of information fragmentation, thus further deepening the influence of drama series.

Character setting is another highlight. Unlike the previous escape works, which featured teenagers, the role in Squid Game was dominated by young and middle-aged marginalized people, and all kinds of people were pushed to the last corner by fate: gambling frustrated men who suffered layoffs, social elites who suffered disastrous investment, foreign workers who were squeezed by black-hearted bosses, defectors who were cheated by intermediaries …

In today’s increasingly fierce social competition, increasing polarization between the rich and the poor, and increasing pressure on survival, these settings can directly attack the struggles of the people at the bottom, which can better arouse the resonance of audiences in different regions, even if cultural differences will not affect the audience’s empathy.

Jin Minying, the content director of Netflix in South Korea and Asia, also said that when talking about the phenomenal explosion of Squid Game, first, the rules of the game selected by the director are very simple; Secondly, the appearance and scheduling of the series are also very attractive, and there are many unforgettable scenes that can make the audience relive and create topics; Third, it lies in the film’s criticism of social injustice, including class differentiation and wealth inequality, as well as gender discrimination. These social problems exist not only in South Korea, but also in the whole world, so they can also arouse strong repercussions outside South Korea.

Foreign media, such as BBC and new york Times, think that the social inequality in Squid Game has hit the pain point of European and American society, especially when the epidemic intensifies the Matthew effect, fairness has become a luxury only related to the rich.

Since the outbreak of the epidemic in the United States, when countless factories and shops closed down and laid off workers, and tens of millions of people struggled to make ends meet, financial transactions were like boiling oil, and the rich reaped trillions of dollars. The new york Times believes that the Squid Game is not so much a game as a struggle in an extremely unequal society.

However, this also led to the drama series "Squid Game" being approved as "Western cultural vassals" and lacking cultural specificity. The background and game settings in this play, if set to any country, will not affect the normal development of the plot.

It’s not the first time that we have questioned the story that caters to western values under the cover of South Korea. For example, another Netflix Korean drama, Kingdom, is full of cultural elements of Lee’s Korea, but under the framework of the rights of eastern culture, grave defense, which originated from the imagination of western culture, is staged, trying to satirize the current social class solidification and the inequality between the rich and the poor.

The explosion of squid is inseparable from Netflix’s globalization strategy and marketing.

The success of Squid Game is actually the success of Netflix’s localization strategy and global layout, and it is the inevitable result of Netflix’s long-term investment in Japan and South Korea.

Around 2015, Netflix, rooted in the American market, found that the local user increment had already reached the ceiling, officially opening the globalization strategy. After the "Korean Restriction Order", the market demand of Korean cultural industry just bumped into Netflix’s global content demand. The two companies hit it off immediately, and South Korea became the second country in East Asia to cooperate with Netflix after Japan.

Netflix immediately set up two large studios in South Korea, and currently has 3.8 million subscribers in South Korea. From 2015 to 2020, Neflix invested $700 million in Korean content and broadcasted more than 80 Korean-made film and television works, such as Kingdom, Forced Landing of Love, itaewon Class, I am a relic organizer … which continued Netflix’s consistent style of "betting a lot, there is always one that can explode". Although the word of mouth is different, there are explosions every year.

Stills of Forced Landing of Love

CBS News reported that "Squid Game" is only a part of a series of Korean projects developed by Netflix this year, followed by works such as "Hell" and "Money House" waiting to be launched, with Yoo Ah In, Ji Chang Wook, Ha Jung Woo, Gong Yoo and other European and American "familiar" Han Xing all starring, and Netflix will invest an additional $500 million in the Korean market in the future.

The secret of Netflix localization can be simply summarized as: buying local scripts, using local teams, giving money generously, not interfering with the standard content at all, and setting up production centers in many places around the world.

Netflix, born in the United States, can’t do as the Romans do immediately after going to other regions. The previous Japanese TV series Underwear and White Collar, Korean TV series My Only Love Song, and Taiwan, China TV series The Dreamer are all in low ratings and have poor results. Until the filming of the Korean drama "Kingdom", Netflix chose to cooperate with a mature local team and spend money to incite a team of Korean experts, which led to a win-win audience.

Since then, in order to reduce the risk of "cultural discount" and overcome the acclimatization, Netflix will select local representative and distinctive themes for content creation according to the social and cultural characteristics of different countries and regions, tap local cultural materials and story elements, and enhance the internationalization level of content.

Japanese dramas have horror elements and human nature topics; Korean dramas like to focus on political power and play a funeral film by the way; Thai drama, supernatural fantasy elements can not be less; Taiwan, China, on the other hand, keeps the suspense factor.

The picture is from "DataENT Digital Entertainment"

Moreover, Netflix’s favorite thing for creators from all over the world is that they are willing to save money and not "manage things". Jin Yinji, the screenwriter of Kingdom, once said a particularly classic sentence, "Netflix never gives any opinions, only gives money."

Netflix’s investment in limited drama production in South Korea is quite generous, which is 2-3 billion won per episode, reversing the low investment pattern of only 400 million won per episode and making up for the shortcomings of short-term and small investment in Korean film and television. However, although the local team is fully released in creation, Netflix is particularly strict with post-production and quality, and will not renew the drama that fails to meet expectations after broadcasting.

Take "Squid Game" as an example. The director said that the script was actually completed as early as 2009, but many producers thought that the script was too bloody and had no commercial value until Netflix took over. According to public data, the production cost of a single episode of Squid Game is about 2.5 billion won, and the total production cost of nine episodes in the first season reaches 20 billion won, about 108 million RMB, which is a big investment in Korean dramas.

The Squid Game, with full Korean dialogue, provides subtitles in 37 languages and dubbing in 34 languages on Netflix. In order to help it "break the circle", Netflix has carried out a big marketing campaign all over the world.

Compared with Netflix’s conservative marketing strategy in the Asia-Pacific region, "Squid Game" has changed its normal state, and Netflix has come up with an online and offline marketing plan in line with the dramatic content.

In the pre-production stage, Netflix took the simple and easy-to-use game links such as "One Two Three Woodenhead" and "Casserole" as the marketing focus:

Before the series started, an interactive exhibition area was set up in itaewon subway station, which brought the puppet dolls, playgrounds, piggy banks, pink NPC and other elements into reality.

At a zebra crossing in the Philippines, Netflix set up a giant puppet doll. When passers-by ran a red light, the doll would turn its hair and stare like a play.

After "Squid Game" was broadcast, Netflix opened a flash cafe in Paris, where everyone can play the "Sugar Challenge" live, and successful players can get Netflix’s free user service for one month.

In addition to offline, online interaction is also wave after wave.

In North America, Netflix launched a video topic of "XX Challenge" which is in line with TikTok users’ habits, and adapted the games in the play into interactive video challenge games such as "Sugar Challenge" and "123 Woodenhead Challenge".

At present, the reading volume of related topics on TikTok has exceeded 32 billion, which is equivalent to that everyone in the world has seen it more than 4 times.

In order to improve game participation, Netflix also encourages viewers to restore the games online on Roblox, the world’s largest online game platform for most people, which not only promotes the Squid Game, but also satisfies the online interaction enthusiasm of fans, and also allows the creators of these small games to make a sum of money.

Taking advantage of the global craze of "Squid Game", Netflix has also begun to further exert its strength in the retail industry, and will cooperate with Wal-Mart to build an exclusive retail center, so that consumers can more conveniently purchase the surrounding areas of series such as "Squid Game".

At present, the massive marketing of Netflix seems to have met with a certain degree of "self-attack". The massive promotion has led to the Squid Game being pushed to many students as a TV-MA drama (forbidden to watch under the age of 17), which has caused concern and resistance from schools and parents’ organizations in many countries.

A school in Belgium issued an urgent reminder

The British "Daily Mail" combed the dramas launched by Netflix in recent months and found that at least six dramas had violence or pornography problems.

Some foreign media criticized that Netflix has used "bloody violence" as a wealth password in recent years. It knows that these scenes full of bloody violence can better mobilize the emotions and participation of the audience, while continuously pushing relevant videos to users who have seen violent bloody videos. At the same time, it is also consciously "cultivating" users’ interest in violent bloody and even pornography in exchange for ratings and economic benefits.

Source | Observer Network

Original title: "No one wants this Korean drama, how can it be made into a global explosion by Americans?" 》

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Douban 8.3! The new footage of Persian class was praised as an Oscar legacy.


1905 movie network news On March 22nd, a feature film was released by the film directed and starring.At present, the film is being shown all over the country, which has won the audience’s super-high reputation: "the best film in 2021 so far", "constant tension, constant jokes and cruelty" and "absolutely need two brushes. Many details are worth tasting. " Buy tickets immediately and feel the thrilling survival test.



Make up a nonexistent language for survival. 

Behind every word is a life.


During World War II, Giles (Nahuel Pérez Biscayart), a Jew, was arrested and sent to a German concentration camp. He lied that he was a Persian to save his life and escaped being shot. Although this lie saved him temporarily, Gilles was taken by German officer Koch (Lars Eidinger) and asked to teach him Persian. Gilles, who knows nothing about Persian, can only make up a language out of thin air. He can only make up the word "Persian" in fear every day to survive.

Koch’s protection of Gilles aroused another SS guard (Jonas Nay)’ s suspicion of Gilles. During his life in a concentration camp of more than 700 days, Gilles passed away from death every day. How long can this language, which only two people know, help Gilles hide? The film is full of tension and people can’t help but hold their breath.


In the exposed feature film, Giles, a Jew, lied that he was a Persian. After 700 days in the concentration camp, all the Jews who survived in the concentration camp were about to be slaughtered. The German officer Koch took him out of the concentration camp and let him live. Then Giles was saved by the Allies. In the allied tent, Gilles, who no longer calls himself Reza, told the allied officers that although all the files in the concentration camp had been destroyed, he still remembered the names of some victims. Under the gaze of the gathering crowd, he read out the names of those "nobody" one by one in the uncontrollable SOB.


High score, high energy and high reputation 

The whole network strongly recommends creating ultra-high heat


The film Farsi Course was adapted from a real event. In August, 2020, the film was selected as the official recommendation unit of the 10th Beijing International Film Festival and held the Asian premiere. It was hard to find a ticket for the only offline screening that sold out in 5 seconds. Previously, after the world premiere of the film at the Berlin Film Festival, it gained a lot of praise from overseas media. Today, Persian Course still maintains a high score of 8.3 in Douban, and is called a must-see movie by countless fans.


In Persian class, Giles, a Jew, used the names of 2840 compatriots to accuse the evidence of war. The film does not show cruelty with a lot of war scenes, but the words "Persian" can directly hit the hearts of every audience. Immediately after the film was released, it aroused enthusiastic response on all major platforms, with the recommendation rate of Big V as high as 92%, and the score of Cat’s Eye and Taobao Film as high as 9.3, which was highly recommended by many filmmakers and film critics.


The professional film media commented that "a film that can’t be missed in the cinema recently", and the audience also said that "the emotions are restrained and shocking" and "a film that hits the soul directly". The film was not shortlisted for the best international film award because it failed to meet the requirements of applying for the country, which is the biggest legacy of this year’s Oscar. However, the film has been recognized by audiences at home and abroad, which is enough to make it one of the must-see foreign language films this year.


Let researchers concentrate on their research

    Scientific research environment is a general term for all kinds of direct and indirect factors that affect scientific and technological personnel to engage in scientific research activities. A good scientific research environment is conducive to researchers to concentrate on research and stimulate their creative vitality, which is of great significance to promoting scientific and technological progress and implementing the innovation-driven development strategy.


 


    In recent years, the basic situation of scientific research environment in China has aroused widespread concern and debate from all walks of life, and has been highly valued by the relevant national science and technology management departments. In order to deeply understand the cognition of scientific researchers in various provinces (autonomous regions and municipalities directly under the Central Government) on the scientific research environment in their respective regions, the research group of the Institute of Science and Technology Policy and Management Sciences of the Chinese Academy of Sciences, with the support of the China Association for Science and Technology, selected five types of sites, including universities, research and development institutions, park enterprises, large and medium-sized industrial enterprises and medical and health institutions, and distributed 8,074 questionnaires to scientific researchers directly engaged in R&D activities, with 7,868 returned and 7,691 valid questionnaires. On the basis of this investigation, combined with the statistical data of science, technology, economy and society in 2012, this paper made a comprehensive evaluation of China’s scientific research environment.


 


The researchers gave positive comments on the current scientific research environment as a whole.


 


    First, the conditions of scientific research infrastructure have improved significantly, and nearly 30% of researchers feel that they have sufficient funds and full tasks.


 


    According to the survey, nearly 80% of the researchers think that the basic conditions of scientific research have improved obviously, among which 65% think that the basic conditions of scientific research in their institutions are at the middle and upper-middle level in China, 10% think that they are at a higher level in China, and only a little over 20% think that the basic conditions of their institutions are poor. At the same time, when it is necessary to obtain relevant experimental materials or consult scientific research references in scientific research activities, more than half of them feel convenient or very convenient, and only 20% think it is inconvenient or inconvenient. In terms of scientific research intensity and task fullness, nearly 30% feel full of funds and tasks, nearly 30% spend more than 40 hours a week directly engaged in scientific research activities, and nearly 30% feel that scientific research tasks are challenging. This reflects that in recent years, with the continuous increase in the total amount of scientific research funds invested by the central and local governments, the basic conditions of scientific research work in China have been greatly improved, and the tasks of scientific researchers are generally full, especially those who study abroad, have high academic qualifications, and have high professional titles. The recognition of the basic conditions of scientific research in their units is the highest.


 


    Second, the degree of scientific research cooperation and professional division of labor has been significantly strengthened, and researchers generally recognize the norms of teamwork.


 


    Institutions are equipped with full-time, high-level scientific research assistants, and the formation of a relatively close network of partners among scientific researchers is an important factor to improve the efficiency and level of scientific research work. The survey results show that the cooperation and professional division of labor among researchers have improved to some extent. In the same organization, the frequency ratio of other colleagues to undertake and complete the scientific research auxiliary work reaches 30%, which is higher than the frequency ratio of handling the scientific research auxiliary work by themselves without auxiliary personnel at all; At the same time, the frequency ratio of scientific research collaborators from their own institutions is as high as 44%, and the units where more than 85% of scientific researchers work actively encourage cross-departmental or inter-institutional cooperation. However, it is common for graduate students to help teachers undertake scientific research auxiliary work, which is much higher than the proportion of full-time auxiliary personnel, which shows that there is still much room for improvement in the scale of teamwork in scientific research units. About 40% of the team leaders’ influence comes from their academic level and strategic vision. About 40% of the team members have consultation and communication, and respect each member’s own choice. Another three quarters of the team results are distributed according to actual contributions, and more than half of the researchers have a strong sense of belonging to the team, which reflects the recognition of most researchers on the existing team cooperation model.


 


    Third, researchers give positive comments on the scientific research management ability of their units and are optimistic about the career development space.


 


    The survey shows that about 90% of researchers give positive comments on the overall impression of the scientific research management department of the unit, among which nearly 60% think that the auxiliary scientific research services and the overall innovation atmosphere of the unit are "generally acceptable" or "very good", and nearly 70% think that the current performance evaluation mechanism is reasonable. At the same time, most researchers have remained relatively stable in their work. From the observation of the flow of researchers in their own units in the past two years, more than 80% of researchers have not felt the frequent outflow of other researchers, and they are satisfied with the career development space in their own units. Only less than 15% researchers are "not satisfied" or "very dissatisfied" with the career development space in their own units, hoping for other better development opportunities. The work of the party and government organs is still attractive to a considerable number of researchers. If there is an opportunity to transfer to the party and government organs at the same level or to start a business, more than 50% of researchers will consider moving. Generally speaking, good working environment, personal development space, stable work, more learning opportunities, and giving full play to their abilities are the main reasons why most researchers choose to stay in their current work units.


 


    Fourth, the scientific and technological innovation policy has been well received by researchers, and the implementation and implementation need to be further strengthened.


 


    In recent years, the central and local governments have issued a series of policies and supporting measures to encourage scientific and technological innovation, attract high-level talents and promote the development of high-tech industries. Researchers generally recognize these incentive policies, and nearly 40% of them think that the policies are good and fully affirm them. More than half of the researchers still hope that the government will increase its encouragement and support. For the implementation of these policies, 8% of researchers think that the effect is very good, and 38% think that "some encouragement policies have been implemented, and the overall effect is ok", which is basically the same as the overall proportion of "the implementation is not good, the effect is not great, and these policies are basically not felt". This shows that the implementation of relevant science and technology policies has not been widely recognized, and the urgent task is to enhance the scientific nature of policies and further increase publicity and implementation.


 


Six outstanding problems reflected by scientific researchers


 


    First, a large number of institutions lack systematic and efficient innovation management capabilities.


 


    All kinds of institutions in Industry-University-Research generally don’t know enough about the law of creative activities in scientific research, which is manifested in the weak ability of specialized division of labor and cooperative management of scientific research organizations, and they are used to managing scientific researchers by means of administrative management and engineering management, and lack of supporting for truly valuable "creative" work, which makes a large number of scientific researchers’ enthusiasm consumed in low-level repetitive daily chores. On the one hand, scientific researchers frequently work overtime, on the other hand, about 70% of scientific researchers directly engage in scientific research activities for less than 40 hours a week. According to the survey, only 16% of the researchers think that the unit attaches great importance to innovation, and about 50% of the researchers think that the incentive effect of scientific research and innovation in their unit is not good; 34% of the respondents think that although the company has formulated some incentive measures, the overall incentive atmosphere for innovation has not yet emerged, and 8% of the respondents think that there is basically no difference between innovation and non-innovation in the company.


 


    Second, the investment and allocation of science and technology funds are not targeted to people.


 


    In recent years, China’s investment in scientific research has increased rapidly, and it has become the third largest country in the world. These greatly increased scientific and technological funds have achieved remarkable results in improving the basic conditions of scientific research and other "hardware facilities", but they are insufficient in investing people, especially young and middle-aged researchers with more innovative vitality. The survey shows that the current research funding, task pressure and work intensity basically present three "one-third" situations, that is, in terms of sufficient research funding and full tasks, there are one-third of people who feel full, average and lacking; In terms of the pressure and challenge of scientific research work, one-third of the people feel very stressed, less stressed and more moderate; At the same time, the proportion of people who spend more than 40 hours, less than 20 hours, and between 20 hours and 40 hours is also one-third of three. In addition, researchers with different professional titles have significant differences in their cognition of individual environment. The actual working time intensity and the proportion of challenging scientific research work of deputy senior and intermediate researchers are higher than those of senior researchers, but their satisfaction in scientific research activities, funding commitment and academic exchanges is lower than that of senior researchers, which also shows that the allocation of scientific and technological resources is insufficient to support this group.


 


    Third, most researchers still lack high-level and international academic exchange opportunities.


 


    It is found that the internationalization level of scientific and technological research in China has become an important factor that restricts the improvement of scientific researchers’ ability. 44% of researchers "mainly participate in academic conferences or scientific and technological group exchanges organized by domestic organizations", and two-thirds of researchers choose to publish their scientific research results in China because "there will be some language or channel barriers abroad". Less than 15% of researchers can publish their academic research results internationally without obstacles, and only 11% can participate in foreign academic exchanges relatively freely and conveniently. More than 40% of researchers said that they "seldom have academic exchanges" and "lack relatively high-level academic exchange opportunities", and 16% of researchers still have obvious obstacles in terms of regions, institutions or languages even if they publish their scientific research results in China, reflecting that some researchers’ channels for participating in academic exchanges are not smooth enough, and their academic exchange ability needs to be further strengthened.


 


    Fourth, the publicity and transparency of the allocation mechanism of scientific and technological resources are not enough.


 


    For the research funding mechanism of local government departments, except for 32% researchers who did not give a clear judgment, less than 5% clearly chose "the whole funding mechanism is open and transparent", while the proportion that "the process is very opaque and all kinds of hidden rules are very serious" is as high as 13%, and 30% researchers think there are some unfair and unreasonable places, "but not very serious"; Another nearly 20% of the staff think it is not bad on the whole, which has greatly improved compared with the past. In addition, some researchers specifically mentioned the problem of "unfair project application" in the allocation of scientific research funds, which is reflected in the prevalence of "learning hegemony" in the formulation, application and evaluation of project guides. I hope that the setting and funding mechanism of related scientific research projects will be more open and transparent.


 


    Fifth, the academic community and scientific and technological associations have not played a sufficient role.


 


    Academic communities and scientific and technological societies are important carriers to strengthen the education of scientific values and integrity of researchers and promote academic exchanges. According to the survey, nearly one-third of the researchers’ overall impression of the scientific and technological associations in this region said that they seldom contact with scientific and technological organizations, more than half thought that the scientific and technological organizations in this region were not active enough, nearly 8% said they knew something about a certain scientific and technological association, and less than 3% of the researchers had a better understanding of the society and gave a "good impression" evaluation. It can be seen that the majority of scientific researchers have obviously insufficient understanding and participation in scientific and technological associations, and the scientific and technological associations that should play an important role as carriers and intermediaries in developing academic norms, shaping scientific values and promoting academic exchanges have not fully played their roles at present. Strengthening the self-construction of "academic communities" and enhancing the value recognition of scientific researchers are the weak links in the current development of China’s scientific community.


 


    Sixth, the overall cultural atmosphere of social innovation is not ideal.


 


    A good social innovation atmosphere is an important prerequisite to stimulate the innovation enthusiasm and vitality of researchers, and it is also an important aspect that researchers pay attention to. It is found that the atmosphere of social tolerance failure, challenge to academic authority and academic independence, which are necessary for creative work, is not highly evaluated by researchers. Nearly half of the researchers think it is general, and the proportion of ideal or unsatisfactory is about 20%. In terms of improving the social image and political status of scientific and technological personnel, 50% of scientific and technological personnel think that there is no obvious difference from other occupations. Among them, only 19% think that the social status of researchers in this area has been greatly improved, and nearly a quarter of researchers think that despite a lot of publicity in various aspects, there has been no substantial improvement; Generally speaking, most researchers think that compared with other groups, the social status has not improved much.


 


    Analysis of the crux of the above problems mainly lies in the lack of creativity of scientific researchers and the low level of independent management of scientific research activities.


 


    First, the substantial increase in investment in science and technology has improved the working conditions of researchers, but it will not automatically bring about the same improvement in the satisfaction of researchers with the scientific research environment.


 


    According to the survey, the higher the level of researchers, the more scientific and technological resources they occupy, and the higher the quality requirements for the scientific research environment. Senior and senior researchers who have studied abroad and are at the top of the group of researchers are significantly superior to other groups in terms of basic conditions for scientific research, research funds, publication of achievements and opportunities for academic exchange, and they are also in a dominant position in teamwork. At the same time, they attach great importance to the norms of teamwork and have higher requirements for the scientific research management level of their units. This situation shows that innovation management and cultural issues are replacing the lack of investment in science and technology, and become the main problems restricting the improvement of the current scientific research environment in China. It requires government management departments and various scientific research institutions to explore macro-and micro-management mechanisms that are more in line with the laws of scientific and technological innovation activities.


 


    Second, the conflict between the increasing demand for scientific autonomy and the administrative science and technology management system has become one of the main contradictions in the macro-management system of science and technology in China.


 


    The intervention of too many external administrative forces makes the degree of independent management of scientific researchers, scientific research institutions and scientific communities insufficient, which not only reduces the efficiency of scientific research and management, but also affects the enthusiasm and sense of accomplishment of scientific researchers as knowledge workers. In particular, some scientific research institutions and management departments lack of attention to the laws of scientific research and innovation activities, and the management methods focus on planning and administration. There is a big gap between the management ability of creative activities and the actual needs of scientific researchers, which leads to the phenomenon of simple management methods, repeated work by scientific researchers and a lot of work in vain to some extent. In addition, the imperfect public participation mechanism in the allocation mechanism of scientific and technological resources leads to the insufficient participation of the scientific community and the public in public scientific and technological affairs, and the low recognition of the fairness and impartiality of the government in allocating resources is also an important reason that affects the positive evaluation of the scientific research environment by researchers.


 


    In short, although the scientific research infrastructure conditions of various units have improved significantly in recent years, all units and government scientific and technological management departments are also vigorously strengthening scientific research performance management, promoting scientific research cooperation, and actively introducing a series of incentive policies for scientific and technological innovation; However, the survey found that researchers still generally feel that it is difficult to give full play to their creativity, and their units and scientific and technological management departments lack systematic and efficient innovation management capabilities, which has become the main obstacle to improving the scientific research environment. This also means that innovation management and cultural issues are replacing the overall lack of investment in scientific and technological resources, becoming an important factor affecting researchers to judge the quality of scientific research environment, and further requiring government management departments and various scientific research institutions to explore macro-and micro-management mechanisms that are more in line with the laws of scientific and technological innovation activities.


 


Suggestions on respecting the law of scientific research activities and promoting the process of independent management of scientific research institutions and researchers


 


    To improve the scientific research environment, we must strengthen the regular understanding of scientific research activities and management, give full play to the initiative and creativity of scientific and technological personnel, and greatly expand the participation scope and discourse power of scientific communities and the public in government scientific and technological affairs. The research group suggested that:


 


    Efforts should be made to ensure the time for scientific researchers to directly engage in scientific research activities.


 


    Increase the steady support for public scientific research institutions, simplify the scientific research management and evaluation mechanism, and shorten the time for scientific researchers to participate in administrative affairs and other social affairs activities; With the positive attitude of "releasing water to raise fish", we will support scientific researchers to concentrate on their scientific research work, and guide front-line scientific researchers to gradually increase their time directly engaged in scientific research activities to three-fifths or even more than four-fifths of their normal working hours.


 


    Piloting the reform of the comprehensive supporting system of different types of scientific research institutions.


 


    Actively explore the governance model of public scientific research institutions in the new period, and select some basic and public research institutes with high scientific research level to carry out pilot reform of comprehensive supporting system. The pilot work focuses on rationalizing the operating mechanism of scientific research institutions in terms of personnel, finance, materials, activities and comprehensive management, and establishes a coordinated scientific research management system of personnel-post-funds-activities-evaluation; While fully mobilizing the initiative and enthusiasm of researchers, we should strengthen the independent management of scientific research at all levels and stimulate the creativity of researchers.


 


    Strengthen the right to speak of scientific community in scientific and technological affairs of the whole society.


 


    Give full play to the academic norms and value guidance functions of the scientific community. Gradually reduce all kinds of scientific and technological awards led by the government; Strengthen the leading role of professional societies, trade associations and other professional groups and social organizations in academician selection, scientific and technological awards and evaluation, suppression of academic misconduct, establishment of academic journals, and dissemination of scientific and technological news; Strengthen peer review in scientific research organization evaluation, project evaluation, talent recruitment and other matters; Let the scientific community rebuild academic norms and innovative values.


 


    Establish a more transparent and higher social participation mechanism for the allocation of scientific and technological resources.


 


    Reform the allocation mechanism of public scientific and technological resources, improve the participation of scientists and the public in the process of public scientific and technological decision-making and project organization and implementation, and reduce the direct intervention of government departments in the process of scientific and technological project organization and implementation. Strengthen the construction of social supervision and management mechanism, and promote the opening of all kinds of scientific and technological projects and scientific and technological infrastructure supported by public finance to the whole society.


 


    Significantly increase the budget for supporting scientific researchers to "go global".


 


    Implement the strategy of "going out" for researchers, and rapidly improve their research vision and international communication ability. Significantly increase the amount of international scientific and technological cooperation and exchange funds of the National Scholarship Fund Committee, China Academy of Sciences and other departments, while building a high-level international academic exchange platform, increase support for front-line scientific researchers and young and middle-aged scientific research management backbones, and maintain the growth rate of more than 30% for three to four consecutive years.


 


    Explore the implementation of "inclusive" science and technology policies and encourage "mass innovation".


 


    Taking generate, which encourages and stimulates the creativity of the whole society, as an important part of the construction of innovative cities, we should not explore and implement the "inclusive" all-staff innovation project for all kinds of enterprises, institutions and the public based on the qualification theory of innovative subjects; Continue to promote the work deployment of "Several Opinions on Strengthening the Work of Innovative Methods" by the four national ministries and commissions, and constantly promote and popularize the knowledge of innovation methodology such as TRIZ in society and various enterprises and institutions; Increase the creative methods and scientific aesthetic education content in primary and secondary education, vocational education and training, and higher education, and form a pluralistic and inclusive mass innovation culture atmosphere for all social subjects. (Author of research group of Institute of Science and Technology Policy and Management Science, Chinese Academy of Sciences: Leng Min, Song Qi) 


 


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